Оцінка ефективності моделювання VR у формуванні бізнес-процесу

Автор(и)

DOI:

https://doi.org/10.32347/2412-9933.2023.56.97-104

Ключові слова:

віртуальна реальність (VR), управління бізнес-процесами (BPM), VR-BPMN, освітні технології

Анотація

The paper introduces VR-BPMN, a novel concept for visualizing, navigating, interacting with, and annotating Business Process Model and Notation (BPMN) models in a VR environment. It examines the efficacy of VR-BPMN against traditional BPMN representations, focusing on aspects like comprehensibility, navigation, and immersive interaction. The research delves into areas of process visualization and virtualization in VR-BPMN, referencing previous efforts in these fields, including 3D representations and dynamic visualizations. It also discusses VR's role in collaborative business process modeling and the potential benefits of incorporating VR into consumer and business applications. Furthermore, the study investigates educational implications, proposing that VR’s immersive capabilities can significantly enhance learning experiences in complex subjects like business process management. The research methodology includes comparative analyses using traditional paper-based BPMN and PC-based modeling tools, involving master's students in Computer Science to assess interaction and process comprehension. The findings indicate that while VR-BPMN is as effective as traditional tools, it offers potential efficiency improvements. However, challenges such as VR sickness, text readability, and model clarity are noted. The paper concludes that VR-BPMN, supported by VR hardware like HTC Vive, confirms the feasibility of VR in business process modeling, suggesting further research and development in this field.

Біографія автора

Лі Тао, Київський національний університет будівництва і архітектури, Київ

Аспірант кафедри інформаційних систем та технологій

Посилання

Christoff, N., Neshov, N. N., Tonchev, K. & Manolova, A. H. (2023). Application of a 3D Talking Head as Part of Telecommunication AR, VR, MR System: Systematic Review. Electronics. DOI: https://doi.org/10.3390/electronics12234788.

Gall, M. & Rinderle-Ma, S. (2019). Visualizing Multiple Process Attributes in one 3D Process Representation. ArXiv, abs/1903.00283.

Gallik, F., Winter, M., Kirikkayis, Y., Pryss, R. & Reichert, M. (2021). DyVProMo - A Lightweight Web-Based Tool for the Dynamic Visualization of Additional Information in Business Process Models. 2021 IEEE 25th International Enterprise Distributed Object Computing Workshop (EDOCW), 345-348. DOI: https://doi.org/10.1109/EDOCW52865.2021.00068.

Hipp, M., Strauss, A., Michelberger, B., Mutschler, B., Reichert, M. (2015). Enabling a User-Friendly Visualization of Business Process Models. Business Process Management Workshops, 202, 1–12. DOI: https://doi.org/10.1007/978-3-319-15895-2_33.

Lee, B., Jo, Y., Yoo, D. & Lee, J. (2021). Recent progresses of near-eye display for AR and VR. Optical Metrology. Proceedings of the Multimodal Sensing and Artificial Intelligence: Technologies and Applications II. 11785. DOI: https://doi.org/10.1117/12.2596128.

Ma, C., Chen, W. & Tian, Y. (2021). Simulation Model of Sports Entrepreneurship Performance Based on Wireless Sensor Network. Wireless Communications and Mobile Computing. DOI: https://doi.org/10.1155/2021%2F2464505

Mehmood, M. A., Janjua, Q. R., & Aftab, F. (2021). Unfolding Utilization of Functional Blocks of Social Media in Building Brand Equity in Higher Education Institutes. International Review of Management and Business Research, 10(2), 26–41. DOI: https://doi.org/10.30543/10-2%282021%29-3.

Moore, S. 92015). Gartner Says Spending on Business Process Management Suites to Reach $2.7 Billion in 2015 as Organizations Digitalize Processes. Gartner. URL: https://cutt.ly/PwLT7xuP

Ose, S. O., Thaulow, K., Færevik, H., Hoffmann, P. L., Lestander, H., Stiles, T. & Lindgren, M. (2023). Development of a social skills training programme to target social isolation using virtual reality technology in primary mental health care. Journal of Rehabilitation and Assistive Technologies Engineering, 10, 1–10. DOI: https://doi.org/10.1177/20556683231187545.

Radescu, R. & Ardelean, T. (2019). E-Business Learning Tool for online Banking based on BPM (Business process management). ELearning and Software for Education, 1, 350–357. DOI: https://doi.org/10.12753/2066-026x-19-047.

Rosing, M. V., White, S., Cummins, F. A. & Man, H. D. (2015). Business Process Model and Notation - BPMN. The Complete Business Process Handbook, 1, 433–457. DOI: https://doi.org/10.1016/B978-0-12-799959-3.00021-5.

Salomi Victoria, D. R., Madhumithra, T., Roja Shuruthika, K., Rojashree, V. & Prasheila, S. (2023). Education Revolution using Virtual Reality. 2023 International Conference on Research Methodologies in Knowledge Management, Artificial Intelligence and Telecommunication Engineering (RMKMATE), 1-6. DOI: https://doi.org/10.1109/RMKMATE59243.2023.10369970.

St-Aubin, B., Wainer, G. A., & Loor, F. (2023). A Survey of Visualization Capabilities for Simulation Environments. 2023 Annual Modeling and Simulation Conference (ANNSIM), 13-24.

Sumbul, H. E., Wu, T. F., Li, Y., Sarwar, S. S., Koven, W., Murphy-Trotzky, E., Cai, X., Ansari, E., Morris, D. H., Liu, H., Kim, D. & Beigné, E. (2022). System-Level Design and Integration of a Prototype AR/VR Hardware Featuring a Custom Low-Power DNN Accelerator Chip in 7nm Technology for Codec Avatars. 2022 IEEE Custom Integrated Circuits Conference (CICC), 01-08. DOI: https://doi.org/10.1109/CICC53496.2022.9772810.

Zhang, R. & Li, L. (2023). Research on Evolutionary Game and Simulation of Information Sharing in Prefabricated Building Supply Chain. Sustainability, 15, 9885. DOI: https://doi.org/10.3390/su15139885.

##submission.downloads##

Опубліковано

2023-12-22

Як цитувати

Тао, Л. (2023). Оцінка ефективності моделювання VR у формуванні бізнес-процесу. Управління розвитком складних систем, (56), 97–104. https://doi.org/10.32347/2412-9933.2023.56.97-104

Номер

Розділ

ІНФОРМАТИЗАЦІЯ ВИЩОЇ ОСВІТИ